triton.language.store¶
- triton.language.store(pointer, value, mask=None, boundary_check=(), cache_modifier='', eviction_policy='')¶
- Store a tensor of data into memory locations defined by pointer:
pointer could be a single element pointer, then a scalar will be stored
mask must be scalar too
boundary_check and padding_option must be empty
pointer could be element-wise tensor of pointers, in which case:
mask is implicitly broadcast to pointer.shape
boundary_check must be empty
or pointer could be a block pointer defined by make_block_ptr, in which case:
mask must be None
boundary_check can be specified to control the behavior of out-of-bound access
value is implicitly broadcast to pointer.shape and typecast to pointer.dtype.element_ty.
- Parameters:
pointer (triton.PointerType, or block of dtype=triton.PointerType) – The memory location where the elements of value are stored
value (Block) – The tensor of elements to be stored
mask (Block of triton.int1, optional) – If mask[idx] is false, do not store value[idx] at pointer[idx]
boundary_check (tuple of ints, optional) – tuple of integers, indicating the dimensions which should do the boundary check
cache_modifier (str, optional) – changes cache option in NVIDIA PTX
eviction_policy (str, optional) – changes eviction policy in NVIDIA PTX